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Showing posts from April, 2023

Jessie_Ilham_Rigging_Portfolio

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 What I do: Creating tools for animators This switch tool automatically switch which body part is controlling the prop. The switch can also make the prop free floating, or turn it off completely. It's also easily keyable!   What I do: Smooth turnarounds and breakdowns Provides smooth turnarounds and breakdowns for characters, vehicles and props  What I do: Clean, well organized node view. Animation friendly OpenGL view OpenGL view is well labeled with handles and switches for ease of animation Node view for the rig above. Organized with backdrops and groups,and as little comps and cutters as possible (to make the rig lighter)  What I do: Testing, experimenting, and always advancing things forward As an example: some lighting tests and proposal for Nella The Princess Knight. What kind of lighting can be done easily and quickly in Toonboom, and still look great?  What I do: LOTS of documentations! Organization, classifying assets, guidelines and naming Some do and don't rules for